![]() ![]() The most common causes of this issue are: or even puzzles inside another puzzle through an area and all the hints you would need are the location decoration that would give you an idea even to how you was supposed to solve the puzzle.Īt Talos Principle the decoration dont give away much but the enemies and items placement do once you understand the limits of enemies, it makes the puzzle "more possible" and less "aimless trial and error" or "aimless running around".Your IP address has been temporarily blocked due to a large number of HTTP requests. Like at the classic Tomb Raiders, many times the puzzle was the exploration itself or how you could use the area in your favor. If the game basically guide you through everything, or if you watch someone else doing before you do it yourself, then that is no puzzle to be solved. much like what happen at Portal).Ī fun puzzle game "is not about knowing what to do" but "finding the solution yourself while knowing what you are capable of". Not always the exploration and puzzling at Talos Principle are so obvious, what make these special (also when you solve one, you wont fall for the next. You just aimlessly run around at a Talos Principle if you are not really paying attention to your surroundings or did not collect the items you had to collect to solve the puzzle. Portal 2 just have less basic mechanics to the portals and it is "more easy" to identify the portal spots from the locations you can not use, but still the same concept, you use the portals on easy situations and the game go introducing harder and more complex uses with time. Talos Principle dont ahve any mechanic you dont understand from basic uses beforehand. Still, if you know what you can do and understand what can be done and how far and high are are your jumps, to "solve a puzzle" and to "explore" all you need is to look around and, explore. ![]() yes, I read it wrong before going to sleep. Originally posted by Terepin:English sucky sucky for ya? I said Portal 2 is fun and Portal Stories: Mel is antifun. No, you are making it an abomination by not really trying to understand the game and seeking for an easy solution at youtube, ended up finding speedrun strats and think the game have to be solved this way. It is truly an Abomination of a game and not fun. Stop using speedrunner guides, speedrun is not for the average player (and, well, the solutions in this game are not "impossible" at all, just require, sometimes, that he player think a bit outside the box to solve the problem. It is impossible to know where one must go to be able to progress or know the proper way to obtain a sygil.Įxplore, it is part of the game and fun at the game, to explore.Įven the hints on Youtube are so jerky, fast paced and obfuscated by jumping from one level to another in order to prepare the way for access it becomes far too much for the average player to enjoy. I don't like these additions and have unsubscribed from these type. ![]() Even the hints on Youtube are so jerky, fast paced and obfuscated by jumping from one level to another in order to prepare the way for access it becomes far too much for the average player to enjoy. Originally posted by stevens:I would like to ask someone how a Talos Principle player is expected to even understand how to play this particular addition It is impossible to know where one must go to be able to progress or know the proper way to obtain a sygil. ![]()
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