![]() ![]() Now that all your other characters are busy, your non-busy character will take the cat with them! While your other characters are in battle, send your last character after the cat. ![]() You can easily go and walk into the fight with the Voidlings at x158, 圓26 without encountering the cat. Make sure all your other characters are busy in a battle. TLDR The key is to separate the character you want to have the cat follow from your other characters. Physical proximity also doesn't matter the cat can imprint on characters who are standing on the other side of the island (and they will mention the cat, even though they haven't physically seen it yet). The character the cat follows will have a piece of in-world dialogue (when the text floats over your character's head), such as "Oh look a black cat, here kitty kitty" or something similar. Note that it doesn't make a difference who talks to it first or whether they have the Pet Pal ability. The cat, from what I can tell, basically imprints on a random character once you approach it, and it seems to favor Origin characters over custom characters. It is very possible to get 9 or so hours into the game before realizing that you wanted the cat to be with someone else. If you really want that cat to follow a specific character (and you may want to if you want a specific character to have the Summon Cat Familiar skill, which is non-transferrable and will only be given to the character that the cat follows), there is a way to do it. Note that if the cat is already following you, it's too late. After a lot of experimenting, I've figured out how to make sure the black cat at the beginning of the Fort Joy area is assigned to the character you want. ![]()
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